Funside School after school courses at Orchidea

Robotics & Programming, Minecraft Education

After school IT at the Orchidea International School

At Funside, we pride ourselves on our very own, gamified curriculum, fully designed in-house, because we are convinced that progress in learning is easier to achieve when you're having fun along the way. Our bilingual (English and Hungarian) IT courses have been updated for the 2021/22 school year and will be available at both Orchidea campuses starting on the week of October 4: our new Robotics & Programming course is for Grade (Year) 1 to 5 students, while our new Minecraft Education programming and STEM course, featuring the made for class version of the popular game, is for Grade (Year) 4 to 7 students.

Timetables

Our after school classes in the 2021/22 school year. Classes start on the week of October 4.

Which group should I choose if I have studied before? If you are a returning Funside School student, please choose the higher module, if you are a beginner, please choose the lower module. For example: if you are in Grade (Year) 2 at Orchidea and you are a new Funside student, please choose Robotics & Programming 1, if you are a returning Funside student, please choose Robotics & Programming 2.

IT Courses
  • 15:10 - 16:40
  • 15:10 - 16:40
  • 15:10 - 16:40
  • 15:10 - 16:40
Legend
This class is full
New New group


Our after school classes in the 2021/22 school year. Classes start on the week of October 4.

Which group should I choose if I have studied before? If you are a returning Funside School student, please choose the higher module, if you are a beginner, please choose the lower module. For example: if you are in Grade (Year) 2 at Orchidea and you are a new Funside student, please choose Robotics & Programming 1, if you are a returning Funside student, please choose Robotics & Programming 2.

IT Courses
  • 15:25 - 16:55
  • 15:25 - 16:55
  • 15:25 - 16:55
Legend
This class is full
New New group



Course contents

Robotics & Programming 1

For 1st and 2nd year students

Our first module for the youngest learners is a playful and child-friendly introduction to programming and general IT. Our students can create their own games after even just a few classes, as we alternate between building and coding LEGO robotics sets (such as LEGO Education WeDo 2.0) and programming in playful coding platforms (such as Scratch Junior or Microsoft Kodu). As the year progresses, we gradually move from tablets to PCs, enhancing students’ fundamental IT skills and confident use of operating systems
 
During the spring semester we learn how to use the keyboard, mouse or touchpad, we get to know the basic functions of computers, as well as browsers and the Internet. We learn computational (algorithmic) thinking and build simple, problem-solving robots, that our students can code using basic programming blocks.

Robotics & Programming 2

For 2nd to 3rd year students

During the first semester of our second module, our students solve more complex building and programming exercises using LEGO Education Wedo 2.0 (improving collaboration), while during the second semester we introduce the LEGO Boost sets for larger builds (developing an engineering mindset) and different coding challenges. 
 
Meanwhile, we use Microsoft Kodu to plan and to build virtual 3D spaces (improving spatial vision and creativity), we re-program popular games (planning and programming challenges) and introduce event controls. We also develop students’ fundamental knowledge of hardware and software, improve fine motor skills for precise mouse use, as well as efficient keyboard typing. Nearing the end of the module we introduce the MIT Scratch programming platform

Robotics & Programming 3

For 3rd to 4th year students

During our third module, our students progress from instruction-led robotics projects to creative problem-solving, where focus moves from building to the use of sensors and more advanced programming. As we switch to the LEGO Education Spike platform, we introduce more STEM-related topics into the project-based robotics lessons. 

During the programming projects our students work in the MIT Scratch coding platform, creating games and animations, learning the more fundamentals of coding, as well as the most frequently used commands and their mathematical background, such as simple control, cycles and branching, variations and coordinates. We also introduce basic Internet security: netiquette, protection of personal information, proper use of search engines, as well as filtering information. At the end of the module, we have project presentations, developing the basic presentation skills of our students.

Minecraft Education

For 4th to 7th year students

In this after school programming course we solve exciting coding challenges inside the made for class version of the popular game, while also exploring STEM-related themes. We learn the use of programming cycles, branching and variations, while creatively manipulating worlds inside Minecraft.

We also introduce STEM-related topics: each of our projects has a background in Math, Physics, Chemistry and more, while maintaining a focus on developing our students’ programming skills throughout the year.

 

Pricing and deadlines

Each group has one weekly class of 90 minutes (our teachers pick the kids up from their classroom and take them to the ICT Room where our classes are held, so parents only need to arrive at the end of the lesson that day). Our classes are held each week when Orchidea Schools are open (except for days when after school classes are not permitted by the school due to school events, vacation days or other programmes). 

Our fall semester course fee consists of 4 equal monthly installments paid from October to January, while our spring semester course fee consists of 5 equal monthly installments paid from February to June. Classes start on the week of October 4 at both campuses. Places are filled on a first come first served basis!

Paid in equal monthly installments (spring semester, 5 months)

HUF 16 990 / month

Semester total: HUF 84 950 (spring)

The IT courses are paid in equal monthly installments of HUF 16 990 per person, regardless of the number of classes that fall in a given month (school off days, public holidays).

The 2021/22 fall semester consists of 13 classes of 90 minutes over 4 month. The spring semester will consist of 18 classes of 90 minutes over 5 months.

Paid in one sum, with a semester contract (spring semester)

HUF 14 990 / month

Semester total: HUF 74 950 (spring)

You may choose to pay the fall semester fee in one sum of HUF 59 960, making a commitment for the full semester. This comes with a discount (this option equals a course fee of HUF 14 990 per month).

The 2021/22 fall semester consists of 13 classes of 90 minutes over 4 month. The spring semester will consist of 18 classes of 90 minutes over 5 months.

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